Showing posts with label gaming. Show all posts
Showing posts with label gaming. Show all posts

Tuesday, February 28, 2023

PlayStation Developing Accessible Controller

 One of the biggest names in video gaming is working to make its offering more accessible to people with disabilities. Read More >

Wednesday, January 8, 2020

6th-grader's video game explores accessibility


Rome Nardin, a sixth-grade student at Navigator Academy of Leadership, designed a video game for kids with visual impairments as a science fair project. Nardin uses hearing aids and says he enjoys video games because he doesn't need to hear in order to play, and he wanted to push the boundaries of accessible games for players whose visual impairments mean they must rely more on their hearing.
Tampa Bay Times (St. Petersburg, Fla.) (tiered subscription model)

Wednesday, February 27, 2019

Accessibility Options Expanding For Video Games

Audio cues, color adjustments and controllers that can be operated through head movements or with feet are some of the many options that are making video gaming more inclusive. Read More;

Monday, May 21, 2018

With Adaptive Controller, Microsoft Courts Gamers With Disabilities

Though company officials have no idea how many people will buy it, a push to increase accessible technology has Microsoft debuting an adaptive controller for its Xbox gaming system. Read More >

Wednesday, January 22, 2014

How online games can reinforce learning for all students


Online educational games can engage students in learning by allowing them to explore their own interests while reinforcing skills learned in the classroom, special-education teacher Angie Cullin writes in this article. Such games can help build students' social and teamwork skills and support student-directed learning, she notes. "In a differentiated learning environment, games can help teachers personalize learning based on how their students best acquire knowledge," she writes. T.H.E. Journal (1/16)  http://thejournal.com/articles/2014/01/16/using-mobile-games-in-the-classroom-and-living-room.aspx

Wednesday, July 31, 2013

For Boys With Autism, Video Gaming Can Be Problematic


Boys with autism are spending much more time playing video games than their typically developing peers and are at higher risk for gaming to be problematic or addictive, researchers say.  http://www.disabilityscoop.com/2013/07/29/for-video-gaming-problematic/18402/